Stage 2-9

Almost the last night stage, please hold on longer or maybe throw your Windows, Mac OS X, iPhone, iPad, iPod Touch, Xbox Live Arcade, Nintendo DS, Nintendo DSi, PlayStation 3 and/or Windows Phone 7 outside the window if your sick of waiting. ==Overview== Difficulty: Hard

Plants Used

 * Sun-shroom
 * Puff-shroom
 * Fume-shroom
 * Hypno-shroom
 * Grave Buster
 * Cherry Bomb
 * Wall-nut

Zombies Found

 * Zombie
 * Dancing Zombie
 * Conehead Zombie
 * Screen Door Zombie

Number of Flags: 2 / 3

First Play
Start out by planting Puff-shrooms as your early attacking plant. Since these are low-range, you'll eventually want to place long-range support plants behind them. For this reason, we'll break the "attackers at the left" rule and plant the first Puff-shrooms in columns 4 or 5 depending on the situation. Since this is a two-flag stage, there will be plenty of resources. For 3 full columns of Fume-shrooms. S S F F F W. . . S S F F F W. . . S S F F F W. . . S S F F F W. . . S S F F F W. . . W=Wall-nut

S=Sun-Shroom

F=Fume-Shroom===Replay=== Same as last stage, please read Stage 2-8 for details.

Outcome

 * Zombie note
 * Stage 2-10