Three Hit Wonder

"The seventh I, Zombie stage. It is not only like the last stages in terms of plants and Zombie arsenal, but also its annoying-ness.

Plants

 * Peashooter
 * Sunflower
 * Wall-nut
 * Magnet-shroom
 * Squash

Zombies

 * Imp
 * Conehead Zombie
 * Buckethead Zombie
 * Bungee Zombie
 * Digger Zombie
 * Ladder Zombie

Strategy
The Magnet-shroom&#039;s range is 3 spaces left and right or 2 spaces up and down, thus make sure you do not put your Buckets, Diggers, and Ladders within their range. Have an Imp/Conehead grab some Sun (and eat any easy to get Magnets), then steal the Magnets that you can't otherwise get to. Then mow down the rest as you like, preferably by using a Digger then an Imp.

DifficultyMedium